eos 1.4.0
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eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType > Member List

This is the complete list of members for eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >, including all inherited members.

clear_buffers()eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >inline
enable_backface_culling (defined in eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >
enable_near_clipping (defined in eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >
operator=(const SoftwareRenderer &)=delete (defined in eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >
rasterizer (defined in eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >
render(const core::Mesh &mesh, const Eigen::Matrix4< T > &model_view_matrix, const Eigen::Matrix4< T > &projection_matrix, const cpp17::optional< Texture > &texture=cpp17::nullopt)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >inline
SoftwareRenderer(int viewport_width, int viewport_height) (defined in eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >inline
SoftwareRenderer(const SoftwareRenderer &rhs)=delete (defined in eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >
texture (defined in eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >)eos::render::SoftwareRenderer< VertexShaderType, FragmentShaderType >