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file | draw_utils.hpp [code] |
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file | FragmentShader.hpp [code] |
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file | matrix_projection.hpp [code] |
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file | normals.hpp [code] |
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file | ProjectionType.hpp [code] |
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file | Rasterizer.hpp [code] |
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file | ray_triangle_intersect.hpp [code] |
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file | render.hpp [code] |
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file | SoftwareRenderer.hpp [code] |
| This file implements a software renderer, in the spirit of OpenGL conventions and vertex and fragment shaders.
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file | Texture.hpp [code] |
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file | texture_extraction.hpp [code] |
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file | transforms.hpp [code] |
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file | vertex_visibility.hpp [code] |
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file | VertexShader.hpp [code] |
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