Ncereal | Serialisation of Eigen matrices for the serialisation library cereal (http://uscilab.github.io/cereal/index.html) |
Ncv | Serialisation of OpenCV cv::Mat matrices for the serialisation library cereal (http://uscilab.github.io/cereal/index.html) |
▼Neos | Namespace containing all of eos's 3D model fitting functionality |
▼Ncore | Essential functions and classes to work with 3D face models, meshes and landmarks |
CImage | Class to represent images |
CLandmark | Representation of a landmark, consisting of a landmark name and coordinates of the given type. Usually, the type would be Eigen::Vector2f |
CLandmarkMapper | Represents a mapping from one kind of landmarks to a different format (e.g. model vertices) |
CMesh | This class represents a 3D mesh consisting of vertices, vertex colour information and texture coordinates |
CPixel | Represents a pixel with given type and number of channels |
CPixelTraits | Todo |
CPixelTraits< Pixel< ElementType, NumChannels > > | Todo |
CRect | A simple type representing a rectangle |
Ncpp17 | Replacement types and functions for C++17 standard library functionality for compilers who don't have them (for example AppleClang) |
▼Nfitting | Pose and shape fitting of a 3D Morphable Model |
CContourLandmarks | Defines which 2D landmarks comprise the right and left face contour |
CFittingResult | A struct holding the result from a fitting |
CFrustum | A class representing a camera viewing frustum. At the moment only fully tested with orthographic camera |
CKDTreeVectorOfVectorsAdaptor | |
CModelContour | Definition of the vertex indices that define the right and left model contour |
CNormCost | |
CPerspectiveProjectionLandmarkCost | |
CRenderingParameters | Represents a set of estimated model parameters (rotation, translation) and camera parameters (viewing frustum) |
CScaledOrthoProjectionParameters | |
CVertexColorCost | |
▼Nmorphablemodel | Functionality to represent a Morphable Model, its PCA models, and functions to load models and blendshapes |
CBlendshape | A class representing a 3D blendshape |
CEdgeTopology | A struct containing a 3D shape model's edge topology |
CMorphableModel | A class representing a 3D Morphable Model, consisting of a shape- and colour (albedo) PCA model |
CPcaModel | This class represents a PCA-model that consists of: |
Npca | PCA and functionality to build statistical models |
▼Nrender | Software rendering and texture extraction functionality |
CExtractionFragmentShader | A fragment shader that is used to extract, or remap, texture from an image to a UV map (i.e. the reverse process of texturing) |
CRasterizer | Todo |
CSoftwareRenderer | X |
CTexture | Represents a texture for rendering |
CTexturingFragmentShader | A fragment shader that textures |
CVertexColoringFragmentShader | A simple fragment shader that does vertex-colouring |
CVertexShader | A simple vertex shader that projects the vertex and returns the vertex in clip-space coordinates |
▼Nvideo | Video keyframe extraction and fusion |
CKeyframe | A keyframe selected by the fitting algorithm |
CPoseBinningKeyframeSelector | A keyframe selection that selects keyframes according to yaw pose and score |